1. Introduction to Nuts
Nuts oriented
softwares are stored in simple text files containing lines with commands that
get executed in sequence, one after the other.
Nuts is a special
programming language developed in 2019. Nuts was designed to make computer
programming easy for everyone. Additionally Nuts is a money programming
language, this means in Nuts you program and earn. You can both buy and sell
Nuts oriented softwares. And programming Nuts is easy and quick.
Nuts is very easy to
learn, it’s estimated it take almost one hour for any computer programming
beginner to learn and understand Nuts 1. If you haven’t started learning
computer programming, deciding to learn Nuts is a good decision. It will help
you think in codes and understand how and why things happen in computer
programming.
The creation of the
Nuts programming language marks the beginning of healthy dynamic programming.
With the Nuts programming language, a true programmer can create over 100 software
programs in less than a month. Moreover, in most organizations, the Nuts
programming language is incorporated in some way or the other to automate
things.
Running
a Nuts file is a simple matter by just using a software called Nuts Opener. And
before selling a Nuts program, you have to use programs like Nuts Compiler as
to pack it into a standalone executable.
2.
How to write, save and execute
a Nuts oriented program
3.
Joining the Nuts programming
team
Currently,
The Nuts Programming Team is on Facebook and joining it is very easy. The Nuts
Programming team owns a group on Facebook and when you join it, you are now a
member of the Nuts Programming Team.
4.
Understanding and memorising
the Nuts 1 commands
First, if you are a beginner in Nuts
programming language you have to memorise all the Nuts commands. Below, you
will see all Nuts commands and the easiest way to read them,
add – add
brk – break
chke – checks if
equal.
cta – create text
area.
cts – cleans the
screen.
dly – delay
emt
– emit
nuts
– nuts
set
– set
subtract
– subtract
5.
Nuts program structure
In this program, you’ll learn about the general structure of a Nuts program. Therefore, the Nuts program consist of three parts; these are the head, the body and the end
point. The head part consist of contents
that can’t be
viewed on the screen and its role is to
switch the Nuts
environment. However, there are some
other variables
that can also be define in the head. The
head part is based on the Nuts command.
Most contents in a Nuts program are within
the body part and the end point is a point in the Nuts program codes that
causes the program to terminate. The end point is made of a single Nuts file
whose destination may be ‘exit’ or the name of a Nuts file that doesn’t exist.
6.
Nuts file syntax
In the example below, you are going to
see how a Nuts file should look like,
1. Set the dst value.
2. If the command you are going to use
requires a value specify it.
3. Write the command you are going to use
other than ‘set’.
7.
Starting a Nuts program
Always remember, the first file of a Nuts
program is the head and should
switch to the Nuts programming
environment. If you are making your Nuts
program with Nuts Writer, this is easy;
for example if you are making a Nuts
program called nuapp, then, the codes for
the head of your program will look
like the ones below.
set
dst=nuapp1
nuts
Now, the above are codes of a Nuts file
called nuapp in a program called
nuapp. As the first file, it takes the
program’s name. It is the head; it switch the
Nuts programming environment and goes to a Nuts file called nuapp.
8.
software requirements
·
Nuts IDE
·
Nuts Compiler
·
Nuts Listener
·
Nuts Reader
8.1.
Nuts IDE
IDE
is short for Integrated Development Environment, so, the Nuts IDE is a package
that contains programs including Nuts Writer and Nuts Opener. Nuts Writer helps
to create Nuts programs and Nuts Opener is for running them.
8.2.
Nuts Compiler
To compile means to translate from one programming language to the other. Just as you can imagine, them Nuts Compiler is capable of converting Nuts source files into standalone executable.
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